Now go to Effects & Presets panel and find CC Particle Systems II effect and drag it onto Flame Layer. First clock Birth Rate to 2 and Longevity to 0.8 then tighten Producer setting so that it's down at the bottom of the frame for HD frame number that will be 960 and 960. We also need to spread it out little so clock Radius X to 80 and drop Radius Y to 0.. Now under the Physics stretch shift Animation value to Direction Gravity value to -1 Direction to 0 and Extra to 0.5.. And finally make sure that Transfer Mode is clock to Screen.. Back in Effects & Presets panel find Roughen Edges effect and add this to Flame Layer then increase Scale value to 150. Click the application box for Highlights and enter RGB values 217 184 and 0. For Shadows double-click on the application box and enter 224 53 and 0 and you will that your flames are really starting to best but the cubes are still showing through.. It's also flexible you can shrink Radius X value to give yourself narrow flame and you can tighten Direction to give it windblown look so feel free to play around with the view to get the effects you're after.. If you want to slow it down I'd recommend dropping it into Precomp and using Time Stretch setting more than adjusting the physics settings of the atom generator..
Read more